Wednesday, June 26, 2013

Teachers Professional Development Coach Reveals The key To Educating At-Risk Students.


You will find there'stiny proportionof teenagers who dropout of high school and be accepted asself-made millionaires. Why and how, you couldask? These achievers used self-motivated projects with interactive learning techniques todevelop valuable skills. “Does it not appear sensiblethat thesepeople have thesecret to achievement that other students could follow? We must find away to motivate and educate these students also, because if we don’t we are going topay for it one way or another as a society.”. states, Jamahl Keyes, Teachers Professional Development trainer, Youth Leadership speaker and top selling author





Unfortunately a large part of our society believe that students in passive learning environments are the only one’s who find success. They want everyone to believe that success personalities are based on classroom compatibility. Super achievers are interactive learners havingon projects which can bein harmony with their natural talent. Their projects derive from dreams, goals and/or creative ideas. Selecting away to develop self-inspired ideas, and get it right, is a powerful motivating drive. Interactive learning is the power behind people who have above average income. “I discovered this when Iwas hired to be the violence prevention coordinator for South Bend Parks and Recreation,” states, Jamahl Keyes, Teachers Professional Development trainer, Youth Leadership speaker and top selling author



The Teachers Professional Development sequence that is effectivefor At-risk students is as follows:



1. The first taskis tohave a burning idea goal that motivates. This isbased on natural talent, if free ofoutside pressure.



2. Construct alisting ofmini projects that will help reach the grand goal. Develop the habit of finishing whatever you start. Starting and not finishing small projects contributes tonowhere. One must learn to complete mini projects so as to have what it takes to complete large projects.



3. Research to acquire knowledge relevant to the selected projects. This will bein harmony with individual learning methods. If the classroom is a turnoff, then use other learning methods, self-education and team education for example.



4. Develop creative knowledge through the help ofintuitive forces. The degree ofcreative ability depends onone's ability toreject negative opinions and status quo pressures.



5. The capability toprocess known and with creative knowledge, and learn from it without need forinstructors. The art of figuring out how tolearn.



6. When resources are obtainable, experiment, trying and failing are learning tools. No-onehas ever become an achiever without first experiencing failure.



7. The opportunity tobounce back from failure. Thomas Edison had a thousand failures while inventing the light bulb. What if he quit at 900?... That's not likely, because one is motivated to keep pushing when on course, even if it is failure number 900. One changes direction when it is obvious they are headed in the wrong direction.



8. Capability tobe persistent. The winners are definitely theone's who staywhen everything goes wrong.



The above mentionedsteps derived frominteractive learning. Many failing students would find a productive lifestyle if they had interactive learning opportunity. Projects are inspiring and motivating. "Motivation is education." states, Jamahl Keyes, Teachers Professional Development trainer, Youth Leadership speaker and top selling author.


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